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Mainstream Deutsche Welle 15 hours ago

Australia targets Roblox, Minecraft, Fortnite and Steam in child safety push

Australia’s eSafety Commission has issued legally enforceable transparency notices to major online gaming platforms including Roblox, Minecraft, Fortnite, and Steam, demanding detailed information on how they protect children from sexual predators and radicalization. The regulator is seeking disclosures on safety systems, staffing, and content moderation practices, warning that companies failing to comply could face penalties and civil action. This move reflects growing concerns about the risks children face in online gaming environments, which have become significant social hubs for young Australians. eSafety Commissioner Julie Inman Grant highlighted that nine in ten Australians aged eight to 17 engage in online gaming, making these platforms prime targets for predators. She emphasized that offenders often initiate contact within games before moving conversations to private messaging services, facilitating grooming and the spread of extremist narratives. The commission’s actions come amid broader government efforts to reduce online harms to minors, including a recent ban on under-16s accessing major social media platforms. Despite this ban, the watchdog found many children continued to access these platforms, underscoring the challenges in enforcing online safety measures. Roblox, one of the platforms under scrutiny, is currently facing over 140 lawsuits in the United States alleging failure to prevent the sexual exploitation of children. The company recently agreed to settlements totaling more than $23 million with the states of Alabama and West Virginia and has introduced tailored accounts aimed at younger users. The Australian regulator’s demands for transparency and accountability signal a tightening regulatory environment for gaming companies, reflecting increased global pressure on digital platforms to safeguard young users from online abuse and harmful content. This initiative marks a significant step in Australia’s ongoing campaign to enhance child safety online, addressing the evolving risks posed by interactive digital environments. It also highlights the complex challenges regulators face in balancing innovation and user engagement with the imperative to protect vulnerable populations from exploitation and radicalization.

Original story by Deutsche Welle View original source

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